3/15/14
3/14/14
The Battle of Emridy Meadows Part III
"News of the victory at Emridy Meadows spread fast to Hommlet, the first evidence coming as strange men dressed in ochre were sighted running through the village in panic. The Temple of Elemental Evil lay within a couple days march for the allied host. Their coming emboldened the local villagers and farmers, knowing the end of the Temple were at hand. The allied forces, having met no resistance on their march were refreshed and well supplied once they finally laid siege to the walled fortress of the Temple. Inside the cult of Elemental Evil futilely held out with a scant garrison of troops, falling within a fortnight as the army threw down the upper works of their fortress just short of damaging the central Temple itself. Only a few of the vile leaders of the Temple managed to escape, and it is said these vengeful individuals were later to blame for the sudden disappearance of Prince Thrommel IV in 573 CY."
"Fearing a raid on the dungeons of the profane Temple would be too costly given the presence of a major demoness (Zuggtmoy), Prince Thrommel summoned all his mages and clerics to cooperate in creating great seals to bind this evil within the deepest parts of her own dungeon.5 Four pairs of large bronze doors starting with the Grand Entrance of the Temple were each bound with heavy iron chains and their seams filled with softened metal. Lastly runes were carved into the bronze portals bearing abjurations of arcane and holy power. With the final spells in place Evil was contained at last, but in the following years, agents of Good would remain nearby to keep an eye on the Temple for its inevitable resurgence."
"Nearly inconsequential during the siege of the Temple, the raiders’ Moathouse was the last piece to fall before Thrommel’s quest was complete. While the Prince oversaw the binding of the Temple, he sent a splinter force with their leftover siege machines to take the small outpost. Remarkably a mob of villagers from Hommlet, long terrorized by the evils of this place, joined in to help surround and raze the Moathouse."
"There was no shortage of heroes at the Battle of Emridy Meadows. Viscount Wilfrick attained fame for his part in commanding the campaign. His fortune and gratitude was shown to Hommlet through the construction of a temple of St. Cuthbert and the beginnings of a walled castle bestowed upon Burne the wizard and his friend the warrior Rufus, both veterans of Emridy. Another fighter earning fame at Emridy Meadows was Ricard Damaris who lost a finger on his left hand and suffered a wound that left him the distinctive triangular scar on his face. Ricard would later return to the Temple of Elemental Evil with the opportunistic Lord Robilar to help plunder its dungeons and earn enough to retire as the owner of the popular Green Dragon Inn in Greyhawk City. And brave Serten was given a grandiose funeral service in Verbobonc attended by many who fought with him at Emridy. Ironically, also in attendance were all his former companions from the disbanded Citadel of Eight whom for their own selfish reasons, had failed to take part in the most historic battle of the century."
Source: canonfire.com - Aftermath of the Battle of Emridy Meadows
"Fearing a raid on the dungeons of the profane Temple would be too costly given the presence of a major demoness (Zuggtmoy), Prince Thrommel summoned all his mages and clerics to cooperate in creating great seals to bind this evil within the deepest parts of her own dungeon.5 Four pairs of large bronze doors starting with the Grand Entrance of the Temple were each bound with heavy iron chains and their seams filled with softened metal. Lastly runes were carved into the bronze portals bearing abjurations of arcane and holy power. With the final spells in place Evil was contained at last, but in the following years, agents of Good would remain nearby to keep an eye on the Temple for its inevitable resurgence."
"Nearly inconsequential during the siege of the Temple, the raiders’ Moathouse was the last piece to fall before Thrommel’s quest was complete. While the Prince oversaw the binding of the Temple, he sent a splinter force with their leftover siege machines to take the small outpost. Remarkably a mob of villagers from Hommlet, long terrorized by the evils of this place, joined in to help surround and raze the Moathouse."
"There was no shortage of heroes at the Battle of Emridy Meadows. Viscount Wilfrick attained fame for his part in commanding the campaign. His fortune and gratitude was shown to Hommlet through the construction of a temple of St. Cuthbert and the beginnings of a walled castle bestowed upon Burne the wizard and his friend the warrior Rufus, both veterans of Emridy. Another fighter earning fame at Emridy Meadows was Ricard Damaris who lost a finger on his left hand and suffered a wound that left him the distinctive triangular scar on his face. Ricard would later return to the Temple of Elemental Evil with the opportunistic Lord Robilar to help plunder its dungeons and earn enough to retire as the owner of the popular Green Dragon Inn in Greyhawk City. And brave Serten was given a grandiose funeral service in Verbobonc attended by many who fought with him at Emridy. Ironically, also in attendance were all his former companions from the disbanded Citadel of Eight whom for their own selfish reasons, had failed to take part in the most historic battle of the century."
Source: canonfire.com - Aftermath of the Battle of Emridy Meadows
The Battle of Emridy Meadows Part II
"It was at dawn when the horde was roused early from their rest by the signal horns of the allies preparing their formations for battle. The packed ranks of the allied contingents were arrayed so that 500 pikemen were protected on their flank by the Velverdyva River while at the center was displayed the colorful banners of 400 light cavalry and 100 heavy cavalry led by Thrommel himself. Finally, on the allied left were deployed blocks of 200 Lortmil dwarves and 100 Kron Hill gnomes, with about 50 elven archers of clan Meldarin positioned in between.3 The Horde of Elemental Evil was comprised of two forces. On the hordes’ left flank rode 550 human cavalry made up of bandits and Nulbish thugs with little experience in warfare beyond raiding lightly defended caravan trains. To the bandit’s right was a much larger force of humanoid infantry, a host of 3500 orcs drawn from the dark forests to the southeast and even the very depths of the Oerth. Also among them howled frenzied warbands of gnolls some 500 strong, and towering over all nearly 20 crudely armed ogres culled by the Temple from the surrounding wilds to provide heavy support."
"With reckless abandon the cultist lieutenants commanded their human cavalry ranks to engage the right flank and center of the allied forces, not that the rabble of humanoids gave them much choice. The majority of the Horde immediately charged the allied left flank once they saw the shields and heard the taunts of their traditional enemies. The enraged mass of humanoids was allowed to push aside the smaller demi-human ranks in a hasty attempt to encircle the rest of the allied army. Thrommel’s pikemen and screening cavalry also allowed the charging bandit cavalry to penetrate their line leaving them between the bend of the Velverdyva River and packed in with the encircling mob of humanoids. This of course sprung the trap planned by the Prince. At once the whole allied army pivoted counter-clockwise to encircle the Horde in this pocket. As Thrommel’s knights quickly turned to counter-attack the humanoid main body from the rear, 150 more elven warriors came from hidden reserve in the Gnarley Forest to close the killing arc.4 With their backs to the river and their leadership in disarray, the Horde of Elemental Evil was completely routed. While most fought to the death, scattered groups did manage to break out of the allied lines only to be hunted down or drowned in flight. However some survivors were allowed to flee south back to their Temple as a message of what was to come next."
"After the field was won Prince Thrommel wasted little time in rallying his weary troops and collecting their fallen. The most storied among those slain at Emridy was Serten of St. Cuthbert who fell during the final moments of the battle zealously defending the Prince to his last breath. This would later be a major loss to the allies’ plans for their next phase in the campaign, the siege of the Temple of Elemental Evil."
Source: canonfire.com - Battle of Emridy Meadows
"With reckless abandon the cultist lieutenants commanded their human cavalry ranks to engage the right flank and center of the allied forces, not that the rabble of humanoids gave them much choice. The majority of the Horde immediately charged the allied left flank once they saw the shields and heard the taunts of their traditional enemies. The enraged mass of humanoids was allowed to push aside the smaller demi-human ranks in a hasty attempt to encircle the rest of the allied army. Thrommel’s pikemen and screening cavalry also allowed the charging bandit cavalry to penetrate their line leaving them between the bend of the Velverdyva River and packed in with the encircling mob of humanoids. This of course sprung the trap planned by the Prince. At once the whole allied army pivoted counter-clockwise to encircle the Horde in this pocket. As Thrommel’s knights quickly turned to counter-attack the humanoid main body from the rear, 150 more elven warriors came from hidden reserve in the Gnarley Forest to close the killing arc.4 With their backs to the river and their leadership in disarray, the Horde of Elemental Evil was completely routed. While most fought to the death, scattered groups did manage to break out of the allied lines only to be hunted down or drowned in flight. However some survivors were allowed to flee south back to their Temple as a message of what was to come next."
"After the field was won Prince Thrommel wasted little time in rallying his weary troops and collecting their fallen. The most storied among those slain at Emridy was Serten of St. Cuthbert who fell during the final moments of the battle zealously defending the Prince to his last breath. This would later be a major loss to the allies’ plans for their next phase in the campaign, the siege of the Temple of Elemental Evil."
Source: canonfire.com - Battle of Emridy Meadows
The Battle of Emridy Meadows Part I
"Sometime in the late 550s the village of Nulb began to fester with all manner of evil folk, culminating with the founding of the soon infamous Temple of Elemental Evil. Before long local caravans, gnome clans and the neighboring village of Hommlet became easy targets for bandits from that region. Following many years of these simple raids and complacency among the rural folk, matters grew steadily worse by 568 CY. First was the construction of the Moathouse, an outpost east of Hommlet meant for further raids, then agents of Good also discovered that not only was the Temple mustering a small army but that the cult of Elemental Evil was actually under the direction of a powerful demoness."
"News of this Evil quickly spread from the Viscounty of Verbobonc to the ears of Prince Thrommel IV, Marshall of the combined armies of Furyondy and Veluna and also a renowned paladin. Compelled into a quest, the Prince left behind his concerns to the north, and promptly called upon his most pious knights, clerics and his own picked guards to help bring down this profane temple. Shortly after crossing the Velverdyva River in the spring of 569 CY, the host of Prince Thrommel joined with waiting contingents summoned from Veluna and Verbobonc. Accompanying these forces was Serten of St. Cuthbert, the lone member of the Citadel of Eight to volunteer aid to Thrommel’s cause.1 Not long after the allied column began their slow march to the southeast they were met by a welcome council of demi-human bands from the Lortmils, Kron Hills and the Gnarley Forest, who had similarly decided to deal with the growing presence of evil at their borders."
"When the allied forces closed to within a day of the Temple they first encountered the enemy on the open fields several leagues south of Verbobonc City and northwest of Hommlet called Emridy Meadows. The bulk of the Temple’s human forces, comprised of mostly mounted bandits, brigands and mercenaries had moved to stall Thrommel’s advance. Elven scouts then reported that a much larger than expected army of creatures was approaching from the south. Knowing the Temple might empty its entire horde early, Thrommel went with a contingency plan drawn up in council. In an attempt to draw this Horde of Elemental Evil away from any population centers, he ordered the withdrawal of the entire allied column north, to a strategic position near the east bank of the Velverdyva River. Despite some later historical accounts there was no significant fighting at Emridy Meadows, for the only action that day was light cavalry skirmishes screening the withdrawal to a more favorable battlefield.2 Outnumbering their foes by more than three to one and eager for their first combat victory in the region, the Horde of Elemental Evil predictably pursued Thrommel’s forces north."
Source: canonfire.com - Prelude to the Battle of Emridy Meadows
"News of this Evil quickly spread from the Viscounty of Verbobonc to the ears of Prince Thrommel IV, Marshall of the combined armies of Furyondy and Veluna and also a renowned paladin. Compelled into a quest, the Prince left behind his concerns to the north, and promptly called upon his most pious knights, clerics and his own picked guards to help bring down this profane temple. Shortly after crossing the Velverdyva River in the spring of 569 CY, the host of Prince Thrommel joined with waiting contingents summoned from Veluna and Verbobonc. Accompanying these forces was Serten of St. Cuthbert, the lone member of the Citadel of Eight to volunteer aid to Thrommel’s cause.1 Not long after the allied column began their slow march to the southeast they were met by a welcome council of demi-human bands from the Lortmils, Kron Hills and the Gnarley Forest, who had similarly decided to deal with the growing presence of evil at their borders."
"When the allied forces closed to within a day of the Temple they first encountered the enemy on the open fields several leagues south of Verbobonc City and northwest of Hommlet called Emridy Meadows. The bulk of the Temple’s human forces, comprised of mostly mounted bandits, brigands and mercenaries had moved to stall Thrommel’s advance. Elven scouts then reported that a much larger than expected army of creatures was approaching from the south. Knowing the Temple might empty its entire horde early, Thrommel went with a contingency plan drawn up in council. In an attempt to draw this Horde of Elemental Evil away from any population centers, he ordered the withdrawal of the entire allied column north, to a strategic position near the east bank of the Velverdyva River. Despite some later historical accounts there was no significant fighting at Emridy Meadows, for the only action that day was light cavalry skirmishes screening the withdrawal to a more favorable battlefield.2 Outnumbering their foes by more than three to one and eager for their first combat victory in the region, the Horde of Elemental Evil predictably pursued Thrommel’s forces north."
Source: canonfire.com - Prelude to the Battle of Emridy Meadows
3/12/14
3/5/14
A History of the Viscounty of Verbobonc
The Viscounty of Verbobonc has a long history in the Flanaess. In fact, one might venture to say that the history of the Viscounty is actually rooted in pre-history. The following is taken from an ancient and learned source:
"Long before the coming of humanity, Verbobonc was an elven settlement set on a wooded hilltop overlooking a spot where a minor tributary, Gillendyl’s Run, enters the Velverdyva River’s wide expanse. The small river town featured an impressive elven tower fortress surrounded by yet more tall, thin towers, narrow walkways, lofty houses, and parkways filled with delicate wood and ceramic statuary. Considered a safe haven on the great river, a market place developed along the riverbank attracting goods from near and far."
"The local elves shared their lives and livelihood with the good gnomes of the Kron Hills to the south, banding together to battle off threats from the north and east. Verbobonc, then, was a military town, aligned with the gray elves of Enstad, though a political entity unto itself. Her elven patrols ranged into the deep Gnarley Forest to the east, the Kron Hills to the south, and through the Iron Wood to the west. The surrounding hillocks still hold relics of those ancient days, slowly crumbling towers of unsurpassed beauty, troves of buried arrowheads and still-useful armor. It is even said there remain elven Old Places, sacred refuges hidden in the magical folds of wood and hill."
"As civilized humans entered the Flanaess and most elves receded into the woodlands, Verbobonc gained more importance as a trade port on the Velverdyva River. At this time, many elves quit Verbobonc, leaving the town to the gnomes and the new arrivals. Humans soon took over the great elven fortress for which the ground dwelling gnomes had little interest. What few elves remained were content with their ipp houses. Thus began a new period in the history of the region, in which the two majority races worked together to improve and grow Verbobonc into a state of its own, not beholden to any greater power."
"At the dawn of the first century CY, the two primary races of Verbobonc encircled their growing town with walls. They constructed hundreds of new buildings, mixing a distinctly gnome architecture with the existing elven structures, and more human styles. In this spirit was the slogan "Earth and Stone, Man and Gnome" carved above the city’s east gate, a motto and approach to life that endures to this day."
"The viscounty was formally incorporated into Veluna and the Viceroyalty of Ferrond in 119 CY. Verbobonc became the primary river port for Veluna, a fact that made it a primary target of Keoish aggression in the 350s CY. By 355 CY the Second Keoland Expeditionary Force had taken Devarnish and fanned out into the lands south all the way to the Lortmils and east passed the Iron Wood and into the Kron Hills. Only Canon Turgen IV of Mitrik’s negotiation of the Treaty of Devarnish saved the remainder of Verbobonc territory from annexation. However, much of the western lands of the viscounty were occupied. The looming Castle Estival, just east of the Iron Wood housed the furthest eastward Keoish garrison. From there the forces of Keoland controlled all trade traveling on the Great Western Road and controlled the western and southern approaches to Verbobonc Town itself. In 415 CY, however, a new governor for the northern Keoland provinces arrived, Commander Berlikyn of Gran March. He initiated a program of grim oppression in the occupied lands, and by 436 CY publicly threatened to violate the Treaty of Devarnish and annex the whole of Veluna, including Verbobonc, in the name of the Keoish crown."
"Whether the king of Furyondy decided to act due to the agents dispatched by the Velunese canon in that year, or because the looming threat of Keoland had simply become too large to ignore, act he did. The armies of Furyondy surged into Veluna, battling south of the Velverdyva in a ferocious series of actions soon known as the Short War. Several volunteer companies from Verbobonc assisted a small Furyondian force in isolating the Keoland garrison in Castle Estival, rendering them helpless. The bulk of the Furyondy armies battled to the west through Veluna, the Fals Gap, and capturing all of Bissel in the process by 438 CY.
Following the Short War, Verbobonc grew distant from Mitrik. Its viscount still sent a delegate to sit on the Celestial Order of the Moons, but never again would the people of the Viscounty be considered completely willing vassals. The Velunese College of Bishops, rallied by a contingent of orthodox Cuthbertine Overseers, voted overwhelmingly to break from Furyondy in 446 CY signing an agreement known as the Concordat of Eademer. In these years, the church of Saint Cuthbert came into great prominence in Verbobonc, inspired in no small part by the actions of the Cuthbertine Overseers in the College of Bishops. To many in the Viscounty it was taken as a sign of autonomy. Gradually, over time, clerics of Saint Cuthbert displaced Raoan clerics in important government roles throughout Verbobonc."
"In the early 500s CY Verbobonc forces assisted their gnome-friends in the Kron Hills. Gnome volunteers from the Kron in turn assisted their relatives in the Lortmils during the Hateful Wars, when the dwarves and gnomes of the mountains forced out nearly all the major humanoid tribes. Verbobonc forces helped patrol those areas of the Kron left unprotected by the gnomes fighting away from home and protecting their southern frontiers from humanoid incursions."
"The trading town might have fallen from the gaze of history if not for the development, in the late 550s of a nexus of evil southeast of the town, I the Kron Hills. This outpost, the infamous Temple of Elemental Evil, soon became a beacon for vile men and humanoids from across the Flanaess. These evil forces began raiding the overland caravan routes which pass through or near Hommlet, thus threatening this avenue of trade between Dyvers and Verbobonc as well as the local hill folk and gnomes. The raids did not appear alarming at first, but gradually increased over time. Efforts by the Gnarley Rangers, mounted patrols from Verbobonc, local woodsmen, and gnomes from Ostverk apparently checked, but did not stop, the spread of outlawry and evil. In the year 560 CY various troubles began to crop up between the Viscounty and the Kron Hill gnomes. Trade goods disappeared on their trek from the Kron Hills to Verbobonc City, gnome merchants reported being harassed by Verbobonc patrols, Verbobonc patrols reported defeating humanoid raiding parties paid by gnomish coin, and gnome claims of human raids on their caravans. Worst of all was an attempted assassination of Prince Jimm of the gnomes of the Kron Hills, a resident of Verbobonc City. All of these troubles proved to be the doings of an agent from the Temple of Elemental Evil. He was revealed and chased out of the city."
"By 568 CY, it became clear that the Temple villains had established an army, and the following year saw a banding together of the forces of good to clear the Verbobonc lands of its evil scourge. Contingents of men-at-arms and cavalry from Verbobonc, Furyondy, and Veluna, together with a force of dwarves from the Lortmils, gnomes from the Kron Hills, and an army of elven archers and spearmen gathered together against the vast horde of evil men and humanoids based at the Temple of Elemental Evil. The opposing forces initially met on the grassy fields south of the Velverdyva River and several leagues to the east of Verbobonc Town. The allied forces of good maneuvered against the evil forces, closing upon the stronghold of the evil creatures, the walled Temple near Nulb, not far from Hommlet. Elven scouts reported that a huge evil army was approaching from the south. The Marshall of Furyondy, leader of the combined forces, ordered a withdrawal northward to a position scouted earlier. This new position would afford more open ground for the heavy cavalry and pikemen to effectively operate. Light cavalry skirmishers were sent out to screen the withdrawal, and no real fighting took place that day."
"The horde of evil creatures and men marched forth the next morning into the Emridy Meadows northwest of Nulb. These meadows were so named from the Emridy Run, a small tributary of the Imeryds Run, which enters the larger river from the west. The allied army waited with formed ranks, pike-men from Furyondy, Veluna and Verbobonc were arrayed so that their right flank was secured by the Emridy Run; in the center were the banners of horse, and on the allied left were deployed bands of dwarves and gnomes, with a few units of elven archers place in the intervals between. The flank of the demihumans protected by the Imeryds Run. The humanoids fell immediately upon the allied left, while the men in the evil ranks rode to engage the allied center and right. The hordes of orcs, gnolls, and ogres thrust aside their hated foes and rushed to encircle the balance of the allied army. But, this fell into the Marshall of Furyondy’s planned trap. The whole human portion of the allied army pivoted backward to the left as the demi-humans pivoted backward and right, and a large contingent of previously screened heavy cavalry charged into the right flank of the humanoids. Meanwhile, squares of elves emerged from the Imeryds Run where they had remained hidden until this moment. Trapped in this pocket with the pike-men now advancing into their left flank, the cavalry in their front, the demi-humans on their right and the elven squares at their rear, the packed mass of evil humans and humanoids fought hopelessly. When the great slaughter was finished, the allies went on to besiege the Temple of Elemental Evil itself. It fell after a fortnight. Powerful mages and clerics sealed the temple ruins with arcane bindings, claiming to have trapped a powerful demon within its golden doors."
"The peace was short lived. The so-called "Second Rising" of the Horde of Elemental Evil surprised no one. Viscount Wilfrick, alerted to the growing evil by agents in the south, ordered the construction of a castle at the sleepy village of Hommlet. In the late 570s, dozens of parties of adventurers sallied forth against the temple."
Source: canonfire.com - Greywiki, Viscounty of Verbobonc
"Long before the coming of humanity, Verbobonc was an elven settlement set on a wooded hilltop overlooking a spot where a minor tributary, Gillendyl’s Run, enters the Velverdyva River’s wide expanse. The small river town featured an impressive elven tower fortress surrounded by yet more tall, thin towers, narrow walkways, lofty houses, and parkways filled with delicate wood and ceramic statuary. Considered a safe haven on the great river, a market place developed along the riverbank attracting goods from near and far."
"The local elves shared their lives and livelihood with the good gnomes of the Kron Hills to the south, banding together to battle off threats from the north and east. Verbobonc, then, was a military town, aligned with the gray elves of Enstad, though a political entity unto itself. Her elven patrols ranged into the deep Gnarley Forest to the east, the Kron Hills to the south, and through the Iron Wood to the west. The surrounding hillocks still hold relics of those ancient days, slowly crumbling towers of unsurpassed beauty, troves of buried arrowheads and still-useful armor. It is even said there remain elven Old Places, sacred refuges hidden in the magical folds of wood and hill."
"As civilized humans entered the Flanaess and most elves receded into the woodlands, Verbobonc gained more importance as a trade port on the Velverdyva River. At this time, many elves quit Verbobonc, leaving the town to the gnomes and the new arrivals. Humans soon took over the great elven fortress for which the ground dwelling gnomes had little interest. What few elves remained were content with their ipp houses. Thus began a new period in the history of the region, in which the two majority races worked together to improve and grow Verbobonc into a state of its own, not beholden to any greater power."
"At the dawn of the first century CY, the two primary races of Verbobonc encircled their growing town with walls. They constructed hundreds of new buildings, mixing a distinctly gnome architecture with the existing elven structures, and more human styles. In this spirit was the slogan "Earth and Stone, Man and Gnome" carved above the city’s east gate, a motto and approach to life that endures to this day."
"The viscounty was formally incorporated into Veluna and the Viceroyalty of Ferrond in 119 CY. Verbobonc became the primary river port for Veluna, a fact that made it a primary target of Keoish aggression in the 350s CY. By 355 CY the Second Keoland Expeditionary Force had taken Devarnish and fanned out into the lands south all the way to the Lortmils and east passed the Iron Wood and into the Kron Hills. Only Canon Turgen IV of Mitrik’s negotiation of the Treaty of Devarnish saved the remainder of Verbobonc territory from annexation. However, much of the western lands of the viscounty were occupied. The looming Castle Estival, just east of the Iron Wood housed the furthest eastward Keoish garrison. From there the forces of Keoland controlled all trade traveling on the Great Western Road and controlled the western and southern approaches to Verbobonc Town itself. In 415 CY, however, a new governor for the northern Keoland provinces arrived, Commander Berlikyn of Gran March. He initiated a program of grim oppression in the occupied lands, and by 436 CY publicly threatened to violate the Treaty of Devarnish and annex the whole of Veluna, including Verbobonc, in the name of the Keoish crown."
"Whether the king of Furyondy decided to act due to the agents dispatched by the Velunese canon in that year, or because the looming threat of Keoland had simply become too large to ignore, act he did. The armies of Furyondy surged into Veluna, battling south of the Velverdyva in a ferocious series of actions soon known as the Short War. Several volunteer companies from Verbobonc assisted a small Furyondian force in isolating the Keoland garrison in Castle Estival, rendering them helpless. The bulk of the Furyondy armies battled to the west through Veluna, the Fals Gap, and capturing all of Bissel in the process by 438 CY.
Following the Short War, Verbobonc grew distant from Mitrik. Its viscount still sent a delegate to sit on the Celestial Order of the Moons, but never again would the people of the Viscounty be considered completely willing vassals. The Velunese College of Bishops, rallied by a contingent of orthodox Cuthbertine Overseers, voted overwhelmingly to break from Furyondy in 446 CY signing an agreement known as the Concordat of Eademer. In these years, the church of Saint Cuthbert came into great prominence in Verbobonc, inspired in no small part by the actions of the Cuthbertine Overseers in the College of Bishops. To many in the Viscounty it was taken as a sign of autonomy. Gradually, over time, clerics of Saint Cuthbert displaced Raoan clerics in important government roles throughout Verbobonc."
"In the early 500s CY Verbobonc forces assisted their gnome-friends in the Kron Hills. Gnome volunteers from the Kron in turn assisted their relatives in the Lortmils during the Hateful Wars, when the dwarves and gnomes of the mountains forced out nearly all the major humanoid tribes. Verbobonc forces helped patrol those areas of the Kron left unprotected by the gnomes fighting away from home and protecting their southern frontiers from humanoid incursions."
"The trading town might have fallen from the gaze of history if not for the development, in the late 550s of a nexus of evil southeast of the town, I the Kron Hills. This outpost, the infamous Temple of Elemental Evil, soon became a beacon for vile men and humanoids from across the Flanaess. These evil forces began raiding the overland caravan routes which pass through or near Hommlet, thus threatening this avenue of trade between Dyvers and Verbobonc as well as the local hill folk and gnomes. The raids did not appear alarming at first, but gradually increased over time. Efforts by the Gnarley Rangers, mounted patrols from Verbobonc, local woodsmen, and gnomes from Ostverk apparently checked, but did not stop, the spread of outlawry and evil. In the year 560 CY various troubles began to crop up between the Viscounty and the Kron Hill gnomes. Trade goods disappeared on their trek from the Kron Hills to Verbobonc City, gnome merchants reported being harassed by Verbobonc patrols, Verbobonc patrols reported defeating humanoid raiding parties paid by gnomish coin, and gnome claims of human raids on their caravans. Worst of all was an attempted assassination of Prince Jimm of the gnomes of the Kron Hills, a resident of Verbobonc City. All of these troubles proved to be the doings of an agent from the Temple of Elemental Evil. He was revealed and chased out of the city."
"By 568 CY, it became clear that the Temple villains had established an army, and the following year saw a banding together of the forces of good to clear the Verbobonc lands of its evil scourge. Contingents of men-at-arms and cavalry from Verbobonc, Furyondy, and Veluna, together with a force of dwarves from the Lortmils, gnomes from the Kron Hills, and an army of elven archers and spearmen gathered together against the vast horde of evil men and humanoids based at the Temple of Elemental Evil. The opposing forces initially met on the grassy fields south of the Velverdyva River and several leagues to the east of Verbobonc Town. The allied forces of good maneuvered against the evil forces, closing upon the stronghold of the evil creatures, the walled Temple near Nulb, not far from Hommlet. Elven scouts reported that a huge evil army was approaching from the south. The Marshall of Furyondy, leader of the combined forces, ordered a withdrawal northward to a position scouted earlier. This new position would afford more open ground for the heavy cavalry and pikemen to effectively operate. Light cavalry skirmishers were sent out to screen the withdrawal, and no real fighting took place that day."
"The horde of evil creatures and men marched forth the next morning into the Emridy Meadows northwest of Nulb. These meadows were so named from the Emridy Run, a small tributary of the Imeryds Run, which enters the larger river from the west. The allied army waited with formed ranks, pike-men from Furyondy, Veluna and Verbobonc were arrayed so that their right flank was secured by the Emridy Run; in the center were the banners of horse, and on the allied left were deployed bands of dwarves and gnomes, with a few units of elven archers place in the intervals between. The flank of the demihumans protected by the Imeryds Run. The humanoids fell immediately upon the allied left, while the men in the evil ranks rode to engage the allied center and right. The hordes of orcs, gnolls, and ogres thrust aside their hated foes and rushed to encircle the balance of the allied army. But, this fell into the Marshall of Furyondy’s planned trap. The whole human portion of the allied army pivoted backward to the left as the demi-humans pivoted backward and right, and a large contingent of previously screened heavy cavalry charged into the right flank of the humanoids. Meanwhile, squares of elves emerged from the Imeryds Run where they had remained hidden until this moment. Trapped in this pocket with the pike-men now advancing into their left flank, the cavalry in their front, the demi-humans on their right and the elven squares at their rear, the packed mass of evil humans and humanoids fought hopelessly. When the great slaughter was finished, the allies went on to besiege the Temple of Elemental Evil itself. It fell after a fortnight. Powerful mages and clerics sealed the temple ruins with arcane bindings, claiming to have trapped a powerful demon within its golden doors."
"The peace was short lived. The so-called "Second Rising" of the Horde of Elemental Evil surprised no one. Viscount Wilfrick, alerted to the growing evil by agents in the south, ordered the construction of a castle at the sleepy village of Hommlet. In the late 570s, dozens of parties of adventurers sallied forth against the temple."
Source: canonfire.com - Greywiki, Viscounty of Verbobonc
Sessions 16 - 25, Aelfric's Journal: A Welcome Respite
20th of Patchwall (Autumn) 579 CY
Ostler Gundigoot was a rotund man of great empathy and intelligence. I was able to speak to him while we waited for the elf to return. We talked of the weather and the hazards of travelling in these parts. I inquired of the location of the church of St. Cuthbert and spoke of our intent to plumb the depths of the infamous edifice near the town of Nulb. He seemed a bit disturbed that we were planning to take on the temple, being so obviously new to the adventuring game. His suggestion to me was to seek counsel with the blacksmith here in Hommlet. I asked, "What would a blacksmith have to do with such matters?" Gundigoot chuckled and shook his head saying, "He's just down the street from here. Likely, ye passed 'is cottage on the way to me Inn - tell 'im I sent ye." I smiled at his pleasant demeanor and tossed him a noble for his advice and service.
I informed my companions about the kindly advice of the inn-keep and sat waiting for our roguish partner to arrive. It was then that Sir Branden noticed the two surly fellows sitting at a corner table. The tall one was oily and wiry. The short one was a rotund scowling fellow. I noticed that they were throwing seedy glances in our direction. My information about Hommlet was that it was a quiet, safe little village. These fellows were not the sorts to be found in such a quaint place. I turned from the sour faces of the rogues and to the face of... Elledan. He was a sneaky fellow! While I had been contemplating the situation in which we'd found ourselves, the slippery elf had found his way in and sat his arse at our table. The elf was locked in a glare with the lanky fellow and it seemed for a moment that a brawl was soon to be had.
Elledan signaled for the serving wench who soon arrived at our table. I noticed the Suel readying some arcane component, presumably preparing for a confrontation. The elf tossed the girl a gold orb and gestured toward the slimy tavern-goers, "Two ales, for those gentlemen across the room." She scurried off and returned shortly to our neighbors' table with two large flagons of good ale. I saw her gesture toward our little group and the men raised their mugs heartily and swigged the frothy brew.
Elledan took to a tavern like a stirge to a naked longshoreman. It was his element. He danced and preened, gambled and cajoled. The Suel sat brooding over some tome he pulled from his pack. The Pelorian began to entertain the group with cat tricks. The cat, known now as "Kitty" jumped and swayed, chased mice and entertained nearly as much as the rogue. It was all very much uncommon and likely something that my old canon would dismiss as overly peculiar. I drank a little more and found myself singing an old bawdy hymn from my days on the streets of Hardby, quite enjoying this "peculiar" situation.
Ostler Gundigoot was a rotund man of great empathy and intelligence. I was able to speak to him while we waited for the elf to return. We talked of the weather and the hazards of travelling in these parts. I inquired of the location of the church of St. Cuthbert and spoke of our intent to plumb the depths of the infamous edifice near the town of Nulb. He seemed a bit disturbed that we were planning to take on the temple, being so obviously new to the adventuring game. His suggestion to me was to seek counsel with the blacksmith here in Hommlet. I asked, "What would a blacksmith have to do with such matters?" Gundigoot chuckled and shook his head saying, "He's just down the street from here. Likely, ye passed 'is cottage on the way to me Inn - tell 'im I sent ye." I smiled at his pleasant demeanor and tossed him a noble for his advice and service.
I informed my companions about the kindly advice of the inn-keep and sat waiting for our roguish partner to arrive. It was then that Sir Branden noticed the two surly fellows sitting at a corner table. The tall one was oily and wiry. The short one was a rotund scowling fellow. I noticed that they were throwing seedy glances in our direction. My information about Hommlet was that it was a quiet, safe little village. These fellows were not the sorts to be found in such a quaint place. I turned from the sour faces of the rogues and to the face of... Elledan. He was a sneaky fellow! While I had been contemplating the situation in which we'd found ourselves, the slippery elf had found his way in and sat his arse at our table. The elf was locked in a glare with the lanky fellow and it seemed for a moment that a brawl was soon to be had.
Elledan signaled for the serving wench who soon arrived at our table. I noticed the Suel readying some arcane component, presumably preparing for a confrontation. The elf tossed the girl a gold orb and gestured toward the slimy tavern-goers, "Two ales, for those gentlemen across the room." She scurried off and returned shortly to our neighbors' table with two large flagons of good ale. I saw her gesture toward our little group and the men raised their mugs heartily and swigged the frothy brew.
Elledan took to a tavern like a stirge to a naked longshoreman. It was his element. He danced and preened, gambled and cajoled. The Suel sat brooding over some tome he pulled from his pack. The Pelorian began to entertain the group with cat tricks. The cat, known now as "Kitty" jumped and swayed, chased mice and entertained nearly as much as the rogue. It was all very much uncommon and likely something that my old canon would dismiss as overly peculiar. I drank a little more and found myself singing an old bawdy hymn from my days on the streets of Hardby, quite enjoying this "peculiar" situation.
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